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Sixteen Tons Entertainment

Lead Game UI/UX Designer (m/w/d)

Sixteen Tons Entertainment
Germany · Full-time · Not Applicable

About Us

At 16 Tons Entertainment, we’re the Studio behind Emergency HQ, a profitable growing mobile game. We are a veteran Studio with 30 years of history and are developing original games based on our own IP . We’re looking for a talented Lead Game UI/UX Designer who can balance leading a small team and being a hands-on contributor to deliver exceptional player experiences.


Your Role

As a Lead Game UI/UX Designer, you’ll spend approximately 40% of your time guiding and mentoring the UI/UX team and 60% creating and delivering outstanding design/UI/UX work. You’ll play a key role in defining the UI/UX direction for Emergency HQ, contributing directly to the creation of assets, and ensuring that designs enhance the player experience while aligning with the game’s vision.


Key Responsibilities

Hands-On Design: Concept, design and create intuitive and high-quality Interfaces, including menus, HUDs, icons, and animations, while ensuring technical feasibility and consistency.

UI/UX Vision: Contribute to defining the UI/UX vision and strategy for Emergency HQ, ensuring a cohesive and engaging player experience.

Team Leadership: Organize and manage the UI/UX team. Mentor and guide the UI/UX team, fostering creativity, collaboration, and growth, while ensuring smooth communication across disciplines.

Prototyping: Build wireframes, mockups, and interactive prototypes to communicate and test design concepts effectively.

Collaboration: Work closely with game designers, developers, and artists to ensure UI elements are integrated seamlessly into the game.

Optimization: Analyze player feedback and data to refine and improve UI/UX designs iteratively.

Best Practices: Help establish efficient workflows, tools, and processes to support the team and ensure consistent quality across all UI/UX deliverables.


What We’re Looking For

Experience: 5+ years in UI/UX design for mobile games, with some experience in a leadership or mentoring role.

Skills: Strong proficiency in tools for prototyping, producing, and animating UI assets.

Game Knowledge: Solid understanding of mobile game design, F2P mechanics, and player behavior.

Hands-On Approach: A willingness to actively contribute to design work while leading by example.

Creativity: Passion for creating intuitive and visually stunning designs that enhance player engagement.

Collaboration: Strong communication and teamwork skills, balancing individual contributions and team leadership.

Problem - Solving: Ability to balance creativity with technical and business constraints.


Nice-to-Haves

• Experience with live service (F2P) games.

• Familiarity with Unity.

• Knowledge of localization and accessibility standards in UI design.


Why Join Us?

• Be part of an internationally growing team dedicated to creating games that players love.

• Enjoy a flexible work environment: Hybrid, or from our Berlin office.

• Competitive compensation.

• Opportunities to contribute meaningfully while mentoring and growing as a leader.


How to Apply

Please send your CV application by e-mail to Malin Sweers ([email protected]).

We will handle all inquiries and applications confidentially.

Key Skills

Ranked by relevance

ui prototyping wireframes prototypes designer
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Posted
Feb 19, 2025
Type
Full-time
Level
Not Applicable
Location
Berlin

Industries

Computer Games

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