We are looking for a Lead UI Technical Designer to help bring a AAA fighting game UI to life in Unreal Engine 5, bridging UX, art, design, and engineering from pre-production into production. You will prototype, iterate, and define scalable UI implementation patterns as the UI direction evolves.
Responsibilities
- Implement UI screens, flows, widgets, animations, and interaction behaviors in Unreal Engine 5
- Translate UX flows, wireframes, Figma designs, HTML prototypes, and documentation into functional in-engine UI
- Partner with UI Engineers to define technically sound, scalable, and reusable UI structures
- Integrate and polish UI art assets in-engine in collaboration with UI Artists
- Prototype and refine frontend and in-match UI experiences through rapid iteration
- Build and maintain UI prefabs, widgets, layouts, animation states, and interaction prototypes
- Implement UI motion using UMG, Sequencer, materials, and Blueprint-driven workflows
- Support 2D UI implementation, including 3D-anchored 2D-rendered gameplay UI elements
- Validate UI across mobile-centric and multi-platform experiences
- Align UI animations and feedback with sound and VFX teams to match the overall game style
- Document implementation details, edge cases, interaction rules, and dependencies for production handoff
- Contribute to seasonal updates, publishing tasks, and live-service UI iteration
Requirements
- 5+ years of experience implementing game UI in Unreal Engine
- At least 1 year of relevant leadership experience
- Strong experience with UMG and Blueprint-based UI workflows
- Lead-level ability to partner with UX, art, and engineering to deliver scalable UI structures
- Strong project execution skills to support production handoff, documentation, and dependency tracking
- Advanced UI layout and interaction design knowledge, including responsive behavior
- Strong UI motion and animation timing understanding for expressive but functional interfaces
- Excellent communication and collaboration skills across UX, art, engineering, design, production, VFX, and sound
- Excellent command of written and spoken English (B2+ level)
Nice to have
- Experience with UE5 CommonUI
- Experience on AAA or live-service games, including fighting, action, multiplayer, or competitive titles
- Experience with HTML prototypes or hybrid design-to-engine prototyping workflows
- Experience implementing UI animations using Sequencer and materials
- Familiarity with approved AI-assisted tools for prototyping, documentation, or production acceleration
We offer
- International projects with top brands
- Work with global teams of highly skilled, diverse peers
- Healthcare benefits
- Employee financial programs
- Paid time off and sick leave
- Upskilling, reskilling and certification courses
- Unlimited access to the LinkedIn Learning library and 22,000+ courses
- Global career opportunities
- Volunteer and community involvement opportunities
- EPAM Employee Groups
- Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
Key Skills
Ranked by relevance
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- Posted
- Jul 02, 2026
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Argentina
- Company
- EPAM Systems
Industries
Categories
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