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Position: Lua Gameplay Systems Engineer
Type: Hourly contract
Compensation: $40 per hour
Location: Remote
Commitment: Minimum commitment: 20 hours per week
Role Responsibilities
- Build gameplay systems in Lua to support AI training
- Write clean and structured gameplay logic
- Design core systems and mechanics
- Create unit tests for gameplay systems
Requirements
- Proficiency in Lua
- Experience in gameplay or systems development
- Ability to write clean, maintainable code
- Experience with unit testing
Application Process
- Submit your resume
- Complete a short screening
- Project matching and onboarding
Key Skills
Ranked by relevance
lua
ai
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- Posted
- Apr 04, 2026
- Type
- Contract
- Level
- Mid-Senior
- Location
- Canada
- Company
- Crossing Hurdles
Industries
Software Development
IT Services
IT Consulting
Strategic Management Services
Categories
Engineering
Information Technology
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