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Atrium (EMEA)

Unity Developer

Atrium (EMEA)
United Kingdom · Contract · Mid-Senior

Software Engineer - Unity Development (debugging)


Duration: 6-month contract – Possible extension

Start Date: September 2025

Location: NW1 London (3 days on-site)

Engagement Type: PAYE

Pay Rate: Competitive market rates - Via PAYE


This role does not offer visa sponsorship.


Job Summary:

We’re seeking a skilled Software Engineer to contribute to an innovative virtual reality platform within a global organisation. This role is part of a team focused on runtime stability, performance, and reliability for immersive 3D applications. You’ll be supporting a major real-time social platform and working on backend systems and game engine features that drive next-generation experiences.


Ideal candidates are system-level generalists with experience in Unity, C#, and strong familiarity with CI/CD tools and workflows. You’ll work cross-functionally across global teams and contribute to highly impactful engineering projects.


Responsibilities:

  • Improve runtime stability and investigate crash sources in a large-scale VR platform.
  • Develop and debug with Unity, C#, C++, Python, and PHP/Hack.
  • Implement robust diagnostic tools and incident response systems.
  • Extend and optimize build and CI pipelines using internal tools.
  • Monitor performance and system health using telemetry and profiling.
  • Collaborate with engineering teams in both EMEA and North America.
  • Drive improvements to code quality, automated testing, and build efficiency.


Requirements:

  • 8+ years of professional software development experience.
  • Strong proficiency in C#, Unity, and Windows development.
  • Experience with CI/CD pipelines, build systems, and debugging tools.
  • Ability to troubleshoot complex systems and resolve runtime issues.
  • Familiar with backend development, database systems (SQL), and scripting.
  • Understanding of game engine architecture, performance optimization, and 3D graphics.


Preferred Background:

  • Experience working on immersive or real-time 3D applications.
  • Exposure to VR hardware and performance profiling tools.
  • Familiarity with build tools such as Buck, Bazel, or similar.
  • Strong engineering intuition and ability to develop scalable infrastructure.

Key Skills

Ranked by relevance

3d c incident response python unity sql
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Posted
Jul 22, 2025
Type
Contract
Level
Mid-Senior
Location
London Area

Industries

Technology Information Media Information Services Computer Games

Categories

Information Technology

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