System Designer (Mobile F2P / Stylized Fantasy)
Location: Remote
Studio: Orbital Ignition Interactive
Project: Taliara’s Rise — A mobile, stylized, dice-driven tabletop adventure game.
🎯 Your MissionHelp shape the heartbeat of Taliara. You’ll be responsible for designing, balancing, and optimizing core progression systems, dice mechanics, map tile interactions, and monetization features that scale across a live mobile game world.
This isn’t a spreadsheet-only job—this is about creating emotionally compelling systems that casuals can pick up and midcore players can master.
🔍 You Will- Design and balance:
- Dice behavior (e.g., probability curves, double triggers)
- Tile effects (Echo tiles, Whisper tiles, Fate mechanics)
- Whisper meter progression and blessings
- Landmark upgrades and zone-based boosts
- Risk-reward mechanics in the Shadow Realm
- Shape monetization:
- Cosmetic unlock paths (Dice of Fate)
- Soft gates via progression
- Gacha-free, player-trusting monetization
- Develop:
- Live ops-friendly engagement loops (daily/weekly goals)
- Modular system design that supports event injection
- Predictive models for player behavior and retention
- Collaborate:
- With Game Design, UX, Art, and Narrative to ensure mechanics reinforce the world of Taliara
- With Unity devs to prototype systems rapidly
- With Marketing to build systems that support player identity and FOMO
- 3+ years designing systems in mobile or live-service games
- Mastery of F2P retention loops and progression pacing
- Proven experience with Unity (or at least wireframing flow logic)
- Deep knowledge of probability, randomness psychology, and systems economy
- Bonus: Experience on games like Dice Dreams, Monopoly GO, Clash Royale, Slay the Spire, AFK Arena, Merge Mansion, or other stylized midcore titles
Key Skills
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- Posted
- Jun 23, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Bucharest Metropolitan Area
- Company
- Orbital Ignition Interactive
Industries
Categories
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