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TINK TEAM LTD.

Game UI Artist - Unity

TINK TEAM LTD.
United Kingdom · Contract · Entry

Platform: PC / Steam

Engine: Unity

Availability: Full-time or Part-time

Location: Remote


Quick Note About Compensation

This role works on a revenue-share basis rather than a monthly salary.

We are a new independent studio developing multiple PC games for the Steam platform, and we prefer a simple, transparent collaboration model:

You contribute to the project →

Once the game launches →

You receive your agreed share of the revenue.

This is not a co-founder offer and not a large equity stake. It is a straightforward revenue-share collaboration for creative game UI specialists who enjoy building polished games with a small, dedicated team.

If that sounds reasonable, please keep reading.


About Us

We are TINK TEAM LTD, a UK-based technology company and newly formed independent game development studio.

Our team is currently developing multiple PC / Steam games, with a focus on clear gameplay readability, polished player experience, strong visual presentation, and modern Unity workflows.

As we expand our game division, we are looking for a Game UI Expert / Game UI Designer who can help define, design, and improve the user interface and player-facing experience across our in-development titles.


Role Overview

We are looking for a Mid–Senior or Senior-Level Game UI Expert with strong experience in game UI design, HUD layouts, menu systems, interaction flows, and player experience.

You will help shape how players interact with our games, including:

  • Main menus
  • HUDs
  • Pause menus
  • Upgrade screens
  • Character / skill / inventory screens
  • End-of-run screens
  • Leaderboards
  • Settings screens
  • In-game feedback and readability systems


This role is ideal for someone who understands that game UI is not only visual design, but also gameplay communication, clarity, usability, and player flow.

  • Key ResponsibilitiesCore ResponsibilitiesDesign clear, polished, and gameplay-friendly UI for PC / Steam games.
  • Create HUD layouts, menu screens, overlays, popups, and player feedback screens.
  • Improve player flow across menus, in-game UI, and post-game screens.
  • Work closely with game designers, developers, artists, and producers.
  • Translate gameplay systems into readable and intuitive UI.
  • Create wireframes, screen flows, mockups, and final UI designs.
  • Design UI elements that support fast player understanding during gameplay.
  • Prepare UI assets for Unity implementation.
  • Maintain visual consistency across screens and game systems.
  • Support accessibility and readability, including contrast, hierarchy, icon clarity, and text legibility.


Advanced Responsibilities

For more experienced candidates, the role may also include:

  • Defining the overall UI/UX direction for one or more games.
  • Creating UI style guides and reusable design systems.
  • Designing scalable UI frameworks for multiple screens and game modes.
  • Collaborating with Unity developers on UI implementation quality.
  • Reviewing implemented UI in Unity and giving clear improvement feedback.
  • Improving onboarding, tutorial flow, player progression screens, and reward presentation.
  • Supporting icon design, button states, layout rules, typography, and animation direction.
  • Helping the team create a consistent UI pipeline from design to Unity integration.
  • RequirementsMid–Senior LevelStrong experience designing UI for games.
  • Good understanding of PC game UI, HUDs, menus, and interaction flows.
  • Ability to create clean wireframes and polished UI mockups.
  • Strong sense of layout, spacing, hierarchy, readability, and visual consistency.
  • Experience working with Unity-based teams is a strong plus.
  • Ability to prepare UI assets for developers.
  • Comfortable working remotely with an indie team.
  • Good communication and ability to explain design decisions clearly.
  • Senior-Level5+ years of professional game UI / UX experience.
  • Experience on at least 1 shipped commercial game is preferred.
  • Strong understanding of game usability, player feedback, HUD readability, and menu flow.
  • Ability to define UI direction and maintain a consistent visual language.
  • Experience creating UI design systems, component libraries, or style guides.
  • Ability to review Unity UI implementation and guide improvements.
  • Strong collaboration skills with designers, developers, and artists.
  • Ability to take ownership of UI quality across the project.
  • Nice to HaveExperience with Unity UI / UGUI / Canvas workflows.
  • Experience with Figma, Photoshop, Illustrator, or similar tools.
  • Experience designing UI for roguelike, action, co-op, survival, or shooter games.
  • Basic understanding of UI animation and motion design.
  • Ability to create icons, buttons, panels, frames, and game-ready UI assets.
  • Understanding of Steam / PC player expectations.
  • Interest in indie game development and small-team collaboration.


What We Are Looking For

We are looking for someone who can make our games feel clearer, more polished, and more professional.

The ideal person understands:

  • A HUD must be readable during gameplay.
  • Menus must be easy to navigate.
  • Upgrade screens must make choices feel satisfying.
  • End-of-run screens must clearly show player progress.
  • UI must support the gameplay, not distract from it.

We value practical, game-focused UI design over overly complex presentation.


How to Apply

If you are a game UI expert who enjoys building polished player experiences and wants to see your work come to life on Steam, we would love to hear from you.

Please reach out to us via WhatsApp and specify your preferred engagement type:

Full-time or Part-time

  • Contact WhatsApp: +44 7356 039670

Key Skills

Ranked by relevance

ui unity wireframes animation design systems illustrator typography photoshop designer figma ux
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Posted
Jul 05, 2026
Type
Contract
Level
Entry
Location
England

Industries

Software Development

Categories

Design Art/Creative Information Technology

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