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Gaming:
Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.
Position Summary
Creates and/or edits the technical components of artistic visual elements used in electronic games or software products. Uses knowledge and experience with programming languages and 3D graphics packages such as 3ds Max and Maya to modify art assets for technical viability and performance within game engines and/or software code. Reviews import settings and technical requirements to ensure proper implementation and efficiency of 3D models and other art assets. Evaluates and monitors art asset rendering and modifies models to enhance technical performance.
Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com.
Our Values
Responsibilities:
Bachelor’s degree in Computer Science, Art, Game Development, or a related field OR equivalent industry experience.
Required Experience:
Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.
Position Summary
Creates and/or edits the technical components of artistic visual elements used in electronic games or software products. Uses knowledge and experience with programming languages and 3D graphics packages such as 3ds Max and Maya to modify art assets for technical viability and performance within game engines and/or software code. Reviews import settings and technical requirements to ensure proper implementation and efficiency of 3D models and other art assets. Evaluates and monitors art asset rendering and modifies models to enhance technical performance.
Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com.
Our Values
- Dare to be bold: We combine diverse talent to look at the familiar in unfamiliar ways.
- Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways
- Never settle: We relentlessly push forward to create the extraordinary in every detail.
- Uphold integrity: We promote accountability and respect to raise the bar for ourselves and the industry.
- Win as a team: We bring out the best in each other to share collective success.
Responsibilities:
- Implement art assets in Unity (Particle effects, Shader effects, Animations)
- Integrating art into unity and connecting with gameplay code.
- Identify and solve technical issues related to the art pipeline.
- Provide artists with technical feedback to ensure the creation of optimized assets.
- Document and evangelize best practices.
- Suggest (or create) tools and scripts to optimize Unity workflow.
- Maintain the game stability by optimizing the memory and performance
Bachelor’s degree in Computer Science, Art, Game Development, or a related field OR equivalent industry experience.
Required Experience:
- Minimum 3 years of experience in a professional game development studio.
- Hands-on experience integrating 2D and 3D assets into real-time environments.
- Proven experience working with Unity, Unreal Engine, or equivalent game engines.
- Knowledge of creating animations.
- Familiar with particle systems (Unity or equivalent).
- Exposure to scripting languages such as C#, JS, MEL, or Python.
- Exposure to unity shaders and procedural art
- Performance and memory profiling and optimization skills
- Ability to read, debug, and collaborate on gameplay-related code.
- Familiar with versioning software i.e. Perforce (Preferred), CVS, Alien Brain or similar.
- Excellent organizational, written, and verbal communication skills. Excellent written and verbal communication skills.
- Strong problem-solving mindset with attention to detail.
- Ability to manage multiple tasks and projects with minimal supervision.
- Self-motivated, adaptable, and comfortable working in fast-paced environments.
- Passion for video games, including slot games and interactive entertainment.
Key Skills
Ranked by relevance
unity
3d
particle effects
unreal engine
3ds max
2d
c
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- Posted
- Jul 03, 2026
- Type
- Full-time
- Level
- Not Applicable
- Location
- Pune Division
- Company
- Light & Wonder
Industries
Gambling Facilities
Casinos
Categories
Design
Art/Creative
Information Technology
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